Which Virtual Reality Headset is Best For Movies, Video Games, and Smartphones?
When it comes to virtual reality headsets, the Samsung Gear VR and the HTC Vive Pro 2 are the two leading contenders. However, which one is the best? We tested both and have listed our top picks in this article. The Oculus Rift S and the HTC Vive Pro 2 are also great options for VR gaming. We also looked at the Samsung Gear VR and the Sony PlayStation VR.
Oculus Rift S
If you’re looking for a headset that gives you the full VR experience without the price tag, the Oculus Rift S is a good choice. The headset features an immersive display with a 2560×1440 resolution and is great for both movies and games. You can even stream content from Netflix, HBO, Showtime, and Hulu. Its smooth interface and high-definition capabilities make it an ideal choice. Some users have reported issues with overheating, but these problems aren’t likely to prevent you from enjoying the VR experience.
The Oculus Rift S is the next generation of this popular headset. The Oculus Rift was introduced by Facebook founder Palmer Luckey in 2012, and the new Oculus Rift S is intended to be the next step in high-end PC-based virtual reality experiences. The headset is compatible with mobile devices, such as smartphones and tablets.
HTC Vive Pro 2
The HTC Vive Pro 2 Virtual Reality Headset is a new product that promises to deliver impressive visual fidelity and a wide field of view. It also has eye tracking capabilities and ridiculous visual fidelity. But with its price and complicated setup, it’s not a budget VR headset. For most consumers, it’s still an expensive option. If you’re looking to enjoy immersive VR experiences, you’ll probably be happier with a cheaper option.
The HTC Vive Pro 2 Virtual Reality Headset is a reliable headset. While it requires careful positioning of the base station, it’s highly versatile. The headset can be swapped out for an index controller if you want to enjoy a wider range of motions and experience different types of games. And like all HTC Vive headsets, it’s compatible with a variety of third-party accessories.
Samsung Gear VR
If you’ve been thinking about buying a Samsung Gear VR for movies, video games, and smartphones, you’re in luck. The headset is designed to work with your smartphone as a screen, and the device even has its own Oculus video app, which includes 360-degree videos from Facebook, Twitch streaming, and Vimeo, as well as its own video library. To start enjoying the immersive experience, you must first download any movies you want to watch. To do that, simply navigate to the /oculus/movies/ folder on your phone, and copy the movies into the /oculus/movies folder. You can also copy normal movies into this folder.
Before you start using the Samsung Gear VR, make sure that you’re sitting in a comfortable position, such as a swivel chair. Virtual reality is disorienting, so you’ll want to make sure you’re in the right position. Once you’ve seated in your chair, make sure to connect your smartphones and tablet before launching the virtual reality experience. You won’t be able to connect them once you’re inside the device, so keep them within reach for when you need them. Be sure to remove your phone’s black cover if you want the pass-through feature to work properly.
Sony PlayStation VR
Sony is hiring people to build a VR team for the PlayStation VR headset. Some are predicting the VR headset will arrive next year. Sony will use the eye tracking camera made by Tobii AB. These cameras are powerful pieces of equipment. The Eye Tracker 5 costs about $230 / PS230. The PSVR will cost $399 at launch. Sony hopes that 20+ titles will be available when it launches.
The PSVR 2 will offer a higher resolution and more detailed visuals. The screen on the new headset features a 2000 x 2040 display resolution per eye. That’s a significant increase from the lower resolution of the earlier model. Sony also promises enhanced social expression and increased visual fidelity. The headset includes eye-tracking and Foveated rendering technologies. These innovations should minimize the possibility of motion sickness.